Jump across floating islands in orbit above ten different worlds. Collect crystals, burst supply crates, stomp aliens, ride cargo drones and a monorail, take a gravity lift to the high road - and on the final level, board the rocket and ride it into the stars.

Get it on Meta Quest

What's in the game

Ten worlds, ten looks

A red planet outpost, an ice moon, lava fields, emerald reach, golden dunes, amethyst drift, an ocean world, the steel belt, a toxic garden and the Star Core - each with its own planet, sky and colours.

A jump built for VR

One long, soft arc every time - no snap, no stomach drop. Walk with the stick, snap turn, and jump with A. Nothing can kill you: a miss just hops you back to the last checkpoint.

Things to ride

Cargo drones carry you across the gaps, elevators lift you to the high decks, a monorail flatcar runs the long canyon, and gravity lifts fling you up to islands you cannot reach any other way.

Longer and faster

Levels grow from 200 to over 500 metres, platforms get narrower, gaps get longer, laser fences sweep quicker and the sinking asteroids give you about a second before they drop away.

Screenshots

The launch island on the red planet, crystals along the path The ice moon: sinking asteroid stepping stones under a ringed giant Golden dunes: a hover deck with laser rails over the desert planet The Star Core finale: the rocket waiting at the end of the run